It’s the dead of night during the spring of 1993 in the rural town of Brooklin, Maine. No cars populate the few streets that wind through the town, and almost no one in their right mind is still awake. Adjacent to the town’s second-oldest house is a two-story white barn, whose rustic exterior belies its contents. Above the hay-strewn floors in the loft is a state-of-the-art office, where computer programmer Mark Lesser is busy at work coding NHL ’94 for the Sega Genesis.
Lesser, a transplant from New York City, knows little about hockey and has no formal training as a computer programmer. Yet he’s about to develop the greatest feature in the most beloved hockey video game of all-time. On that night in 1993, after many hours of changing variables, debugging code, and testing, testing, tes...
More like this
An emphasis on individual skills and early experience playing against men has an unprecedented group of young Finnish stars flashing their brilliance in the NHL.
Sponsorship growth drives record revenues for owners thanks to the passion and loyalty of NHL fans.
The hockey world remembers Marc-Andre Fleury’s infamous own-goal, which handed the U.S. the title. For 55 minutes before that, though, it was a rollercoaster match. The key performers share their memories, triumphant and gut-wrenching, 15 years later.