

The Vegas Golden Knights are still looking for their first preseason victory after suffering a 3-2 loss to to Colorado Avalanche on Monday at Ball Arena.
Sheldon Rempal and Lukas Cormier scored, while Logan Thompson and Jiri Patera each made 10 saves.
In some bad news for Vegas, Zach Whitecloud suffered an upper-body injury mid-way through the first period and did not return to the game. Vegas will likely keep him out of Wednesday's game against the Los Angeles Kings.
Here are some other takeaways from the game:
Thompson started his first game since March 23 against Calgary where he suffered a season-ending lower body injury.
He looked OK in his first outing back, stopping 10 shots and neither goal he gave up can be put all on him.
Thompson is battling for the No. 1 goalie spot with Adin Hill, though, Hill position as the No. 1 guy seems more likely as the Golden Knights aren't probably paying Hill $4.9 million just to be a back up. So Hill will likely start the season as the No. 1.
But that's not to say Thompson won't get opportunities. Vegas coach Bruce Cassidy doesn't expect either goalie to have a heavy workload and will likely use the same formula he used last season with Thompson and Hill, except with the roles swapped with Hill starting, approximately 3 out of every 5 games.
Thompson will get work this season and if the Golden Knights are to repeat, he will likely be a big part, especially if he starts 30 games.
Rempal has been having a great camp thus far.
He's been sniping shots during training camp and added a goal in this game against the Avalanche.
Rempal played in one game with the Golden Knights last season, and had a good year down in Henderson where he has 63 points (25 goals) in 70 games.
He's likely to be another stop-gap for the Golden Knights this season and will play a vital role in how the Silver Knights do this season.
Does he have a chance of breaking camp with the Golden Knights? Probably not, but his play surely has been noticed.
After a tough debut where fans on KnightTime+ missed most of the third period due to technical issues, KnightTime+ ran smoothly throughout the game and rare suffered buffering issues.
Now there are still a few issues.
The post-game coverage is nonexistent as the app tends to stop the live feed once the game is over. There are still questions regarding what else you get for a subscription other than the 69 games. There are also the concerns that technical issues may arise again.
Two games into the experiment, though, KnightTime+ has proven to be a decent - if not good - alternative to buying an antenna and streaming it over the air.
That said, if you're not comfortable with the $69.99 price tag, you can always go to Amazon and purchase an antenna for roughly $20.
For me, however, I'm lazy and will likely just pay the $69.99 for the season unless the quality drastically changes in the next five trial games.